Intall package
- Go to window / Package Manager, install the
High Definition
RP Package manager
Create a render pieline asset
- Go to folder assets and doing Right Click go to > Create > rendering > High definition render pipelinge asset
- Go to Edit > Project settings > Graphics,
an then Drag the last file created
- In the project setings window Go to player > Other settings > Gama to Linear
- Now the meshes are in fuccia shading, to fix it, go to Window > Render pipeline > HD Render Pipeline Wizard, then select Fix All
( ! )
All materials must be set to Standard, to update automaticly to hdri/lit from the last window
- Go to window / exists /light settings.
Go to Debug settings > uncheck [] auto generate option, and select Clear Backed data if exist.
-
Select the directional light, in the inspector go to Shadow and check Enable and set to 1024 HD
-
Go to Sky and fog volume settings in the inspector, and select HDRI SKY
- select the HDRI on assets and change its properties, Texture shape instead of 2d select cube. and rememeber set the Max size to 4096
( ! )
If the glass still opaque, is a bug, go to HDRender Pieline and select any option,just to update it
Volume-overrides and post-processing
Selected in the hierarchy, go to Inspector > Add override. There are many options to explore.