HDRP set up

Intall package

  1. Go to window / Package Manager, install the High Definition RP Package manager

pakageManager

Create a render pieline asset

  1. Go to folder assets and doing Right Click go to > Create > rendering > High definition render pipelinge asset

pakageManager

  1. Go to Edit > Project settings > Graphics,

an then Drag the last file created

Drag_and_Drop

  1. In the project setings window Go to player > Other settings > Gama to Linear

set_to_linear

  1. Now the meshes are in fuccia shading, to fix it, go to Window > Render pipeline > HD Render Pipeline Wizard, then select Fix All

Fixing_materials

( ! )

All materials must be set to Standard, to update automaticly to hdri/lit from the last window

  1. Go to window / exists /light settings.

Go to Debug settings > uncheck [] auto generate option, and select Clear Backed data if exist.

Optional

  1. Select the directional light, in the inspector go to Shadow and check Enable and set to 1024 HD

  2. Go to Sky and fog volume settings in the inspector, and select HDRI SKY

HDRI_Slot

  1. select the HDRI on assets and change its properties, Texture shape instead of 2d select cube. and rememeber set the Max size to 4096

HDRI_Slot

( ! )

If the glass still opaque, is a bug, go to HDRender Pieline and select any option,just to update it

Volume-overrides and post-processing

Selected in the hierarchy, go to Inspector > Add override. There are many options to explore.

Volume-overrides and post-processing